Who am I?
Nadia Miltcheva
nadia.miltcheva@gmail.com
A dedicated 3D Digital Artist, Character Sculptor and Art director my goal is to participate in original projects and create content that touches and inspires people.
My experience includes working in Japan, Canada and Switzerland for global VFX studios, gaming companies, government funded initiatives as well as freelancing for local and foreign clients.
Software proficiency:
3DS Max, Maya, Adobe Photoshop, Zbrush, Substance Painter, Marvelous Designer, Unreal engine, Unity and others
Skills:
- Specialization in character creation
- Art direction
- Masters degree project in VR (Vive) and virtual characters empathy
- VR game and simulation development
- Dynamic in teamwork, autonomous and resourceful
- Competent in wide range of disciplines : concept art, modeling, texturing, rigging, weighting, animating and rendering (generalist skills)